Limn
Specimen catalogue · 12 live
Fig. 01 — Character / Walk Cycle · Modern Pixel Art
Fig. 02 — Character / Attack Combo · Cartoon Bold
Limn

Draw every asset your game needs.

Production-ready 2D sprites, tilesets, VFX, and UI kits — described in plain text, exported for Godot, Unity, and Phaser.

Fig. 03 — Character / Run Cycle · NES 16-color
Fig. 04 — Prop / Treasure Chest · Modern Pixel Art
Item Icons
Fig. 05 — Item Icon / Item Icons · Vector Flat
Fig. 06 — UI Kit / Button States · Vector Flat
Fig. 07 — VFX / Explosion · Western Cartoon
Fig. 08 — VFX / Magic Circle · Fantasy Painterly
Grass Autotile
Fig. 09 — Tileset / Grass Autotile · Nordic Flat
Fig. 10 — Background / Parallax Forest · Storybook
Fig. 11 — Portrait / Portrait Emotions · Anime Clean
Fig. 12 — VFX / Hit Spark · Chibi Cute
Engineered pipeline
Describe → QA → export
Engine-ready sheets
Godot · Unity · Phaser
Fully managed
Zero keys. Zero setup.
Process

Three steps from idea to export.

Fig. 01

Describe

Name your art style and what you need — character, tileset, effect, or UI.

Fig. 02

Configure

Pick animation sets, frame size, quality, and alignment options.

Fig. 03

Export

Download sprite sheets ready for Godot, Unity, Phaser, or Aseprite.

Pigment

Spend it like paint, not like an invoice.

Creator access at $29/mo unlocks the full studio and includes 30 Pigment every month. Top up with packs when you need more — most teams start with Studio.

Fully managed. Zero configuration. Nothing to install, no keys to rotate, no infrastructure to maintain.

View pricing